#DecemberAdventure
h3rald h3rald@h3rald.com
Wed, 18 Dec 2024 18:57:27 +0100
1 files changed,
52 insertions(+),
4 deletions(-)
M
contents/articles/december-adventure-2024.md
→
contents/articles/december-adventure-2024.md
@@ -442,7 +442,7 @@ ![hbx example](/images/dec-adv-2024/hbx-example.png)
Let's break it down: -```bash +```ruby 01 # Start header 68 65 78 01 # h e x 1 02 # End header@@ -502,11 +502,59 @@
Phew... that's the whole lot. Again, this is my very first attempt at something like this. It doesn't look too bad: I am able to encode all types of tokens, and manage nested quotations, but there's still room for improvements: - Every time I need to declare a size, I am taking up the full four bytes of an uint32_t number. In most cases one would be enough... I should implement variable-length encoding of some sort, but can live with it for now. -- Similarly, integers take up four bytes always, and the MSB is the first of the four, which is a bit counter-intuitive maybe? -- I am essentially encoding user symbols as strings. In similar cases, I noticed that folks tend to add a "symbol table" after the header for lookups. +- Similarly, integers take up four bytes always, and the MSB is the first of the four (making it little-endian), which is a bit counter-intuitive maybe? Or perhaps it's fine. +- I am essentially encoding user symbols as strings. In similar cases, I noticed that folks tend to add a _symbol table_ after the header for lookups. Despite these little things, it feels promising. Of course the next step is going to be the interpreter... more fun to come! ### Day #18 -I managed to refine the bytecode generation algorithm a little bit *and* implement an interpreter that seems to work as expected!+I managed to refine the bytecode generation algorithm a little bit *and* implement an interpreter that seems to work as expected! + +So, for now: +- I implemented variable-length code using the [LEB128](https://en.wikipedia.org/wiki/LEB128) algorithm for sizes, and this makes storing sizes and integers more compact. +- Because this algorithm uses little-endian, I have decided to store all integers as little-endians. + +The resulting bytecode for yesterday's example is now more compact: + +```ruby +# Header +01 68 65 78 01 02 +# Quotation of four items +03 04 + # 0x1 + 01 01 01 + # 0x2 + 01 01 02 + # 0x3 + 01 01 03 + # 0x4 + 01 01 04 +# Quotation of five items +03 05 + # "_n" + 02 02 5f 6e + 10 # : + # Quotation of five items + 03 05 + # _n + 00 02 5f 6e + # 0x2 + 01 01 02 + 23 # % + # 0x0 + 01 01 00 + 2a # == + # Quotation of five items + 03 05 + # _n + 00 02 5f 6e + 36 # dec + # " is divisible by two." + 02 15 20 69 73 20 64 69 76 69 73 69 62 6c 65 20 62 79 20 74 77 6f 2e + 3b # cat + 45 # puts + 13 # when +42 #each +``` +Not bad! Now I think I'll try to implement a symbol table next.