devices/beeper.c
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#include <stdio.h>
#ifdef _WIN32
#include <windows.h>
#elif defined(__APPLE__)
#include <AudioToolbox/AudioToolbox.h>
#include <unistd.h>
#include <math.h>
#elif defined(__linux__)
#include <unistd.h>
#include <fcntl.h>
#include <sys/ioctl.h>
#include <linux/kd.h>
#else /* Other Unix (BSD, etc.) */
#include <unistd.h>
#endif
#include "../xyw.h"
/* beeper device */
#define BEEPER_PITCH 0x0
#define BEEPER_LENGTH 0x2
#define BEEPER_LEVEL 0x4
#define BEEPER_MAX_FREQ 0x2000 /* 8192 Hz */
#define BEEPER_MAX_LEVEL 0x0F
#ifdef __APPLE__
/* macOS: Generate sine wave tone using AudioQueue */
#define APPLE_SAMPLE_RATE 44100.0
#define APPLE_NUM_BUFFERS 3
typedef struct
{
AudioQueueRef queue;
double phase;
double phase_increment;
float amplitude;
UInt32 samples_remaining;
int finished;
} AppleToneState;
static void apple_audio_callback(void *user_data, AudioQueueRef queue, AudioQueueBufferRef buffer)
{
AppleToneState *state = (AppleToneState *)user_data;
SInt16 *samples = (SInt16 *)buffer->mAudioData;
UInt32 num_samples = buffer->mAudioDataByteSize / sizeof(SInt16);
if (state->samples_remaining == 0)
{
/* Fill with silence and mark finished */
for (UInt32 i = 0; i < num_samples; i++)
samples[i] = 0;
state->finished = 1;
}
else
{
UInt32 to_generate = num_samples < state->samples_remaining ? num_samples : state->samples_remaining;
for (UInt32 i = 0; i < to_generate; i++)
{
samples[i] = (SInt16)(sin(state->phase) * 32767.0 * state->amplitude);
state->phase += state->phase_increment;
if (state->phase > 2.0 * M_PI)
state->phase -= 2.0 * M_PI;
}
for (UInt32 i = to_generate; i < num_samples; i++)
samples[i] = 0;
state->samples_remaining -= to_generate;
}
AudioQueueEnqueueBuffer(queue, buffer, 0, NULL);
}
static void apple_play_tone(xyw_word freq, unsigned long duration_ms, xyw_byte level)
{
AppleToneState state = {0};
AudioStreamBasicDescription format = {0};
AudioQueueBufferRef buffers[APPLE_NUM_BUFFERS];
format.mSampleRate = APPLE_SAMPLE_RATE;
format.mFormatID = kAudioFormatLinearPCM;
format.mFormatFlags = kLinearPCMFormatFlagIsSignedInteger | kLinearPCMFormatFlagIsPacked;
format.mBitsPerChannel = 16;
format.mChannelsPerFrame = 1;
format.mBytesPerFrame = 2;
format.mFramesPerPacket = 1;
format.mBytesPerPacket = 2;
state.phase = 0.0;
state.phase_increment = 2.0 * M_PI * freq / APPLE_SAMPLE_RATE;
state.amplitude = (float)level / (float)BEEPER_MAX_LEVEL;
state.samples_remaining = (UInt32)(APPLE_SAMPLE_RATE * duration_ms / 1000.0);
state.finished = 0;
if (AudioQueueNewOutput(&format, apple_audio_callback, &state, NULL, NULL, 0, &state.queue) != noErr)
return;
UInt32 buffer_size = 4096;
for (int i = 0; i < APPLE_NUM_BUFFERS; i++)
{
AudioQueueAllocateBuffer(state.queue, buffer_size, &buffers[i]);
buffers[i]->mAudioDataByteSize = buffer_size;
apple_audio_callback(&state, state.queue, buffers[i]);
}
AudioQueueStart(state.queue, NULL);
/* Wait for playback to complete */
while (!state.finished)
usleep(10000);
usleep(50000); /* Small delay for buffer drain */
AudioQueueStop(state.queue, true);
AudioQueueDispose(state.queue, true);
}
#endif /* __APPLE__ */
#if defined(__linux__)
/* Linux: Use KIOCSOUND ioctl for PC speaker frequency control */
#define CLOCK_TICK_RATE 1193180
static void linux_play_tone(xyw_word freq, unsigned long duration_ms)
{
int fd = open("/dev/console", O_WRONLY);
if (fd < 0)
fd = open("/dev/tty0", O_WRONLY);
if (fd >= 0 && freq > 0)
{
/* Set frequency: KIOCSOUND takes clock_tick_rate / frequency, or 0 to stop */
unsigned int period = CLOCK_TICK_RATE / freq;
ioctl(fd, KIOCSOUND, period);
usleep((useconds_t)duration_ms * 1000);
ioctl(fd, KIOCSOUND, 0); /* Stop */
close(fd);
}
else
{
/* Fallback: BEL character (no frequency control) */
if (fd >= 0)
close(fd);
fputc('\a', stdout);
fflush(stdout);
usleep((useconds_t)duration_ms * 1000);
}
}
#endif /* __linux__ */
void beeper_output(xyw_byte *data, xyw_byte addr, xyw_byte *error)
{
(void)error;
switch (addr)
{
case BEEPER_PITCH:
case BEEPER_PITCH + 1:
case BEEPER_LENGTH:
case BEEPER_LENGTH + 1:
/* Just store the value, beep triggers on level write */
break;
case BEEPER_LEVEL:
{
/* Get pitch (2 bytes, big-endian) */
xyw_word pitch = XYW_PEEKW(&data[BEEPER_PITCH]);
/* Get length in 1/256 second units (2 bytes, big-endian) */
xyw_word length = XYW_PEEKW(&data[BEEPER_LENGTH]);
/* Get volume level (0-15) */
xyw_byte level = data[BEEPER_LEVEL];
/* Clamp values */
if (pitch > BEEPER_MAX_FREQ)
pitch = BEEPER_MAX_FREQ;
if (level > BEEPER_MAX_LEVEL)
level = BEEPER_MAX_LEVEL;
/* Only beep if level > 0 and pitch > 0 and length > 0 */
if (level > 0 && pitch > 0 && length > 0)
{
/* Convert length from 1/256 seconds to milliseconds */
/* 1/256 second = 1000/256 ms ≈ 3.90625 ms */
unsigned long duration_ms = ((unsigned long)length * 1000) / 256;
if (duration_ms == 0)
duration_ms = 1;
#ifdef _WIN32
/* Windows Beep() function - ignores volume level */
(void)level;
Beep((DWORD)pitch, (DWORD)duration_ms);
#elif defined(__APPLE__)
/* macOS: Generate sine wave via AudioQueue */
apple_play_tone(pitch, duration_ms, level);
#elif defined(__linux__)
/* Linux: Use PC speaker via KIOCSOUND ioctl (ignores volume) */
(void)level;
linux_play_tone(pitch, duration_ms);
#else
/* Other Unix: BEL fallback (no frequency control) */
(void)pitch;
(void)level;
fputc('\a', stdout);
fflush(stdout);
usleep((useconds_t)duration_ms * 1000);
#endif
}
break;
}
}
}
xyw_byte beeper_input(xyw_byte *data, xyw_byte addr, xyw_byte *error)
{
(void)error;
return data[addr];
}
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