lib/numbers.nim
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import tables
import
../core/types,
../core/parser,
../core/interpreter,
../core/utils
# Arithmetic
minsym "+", i:
let a = i.pop
let b = i.pop
if a.isInt:
if b.isInt:
i.push newVal(a.intVal + b.intVal)
elif b.isFloat:
i.push newVal(a.intVal.float + b.floatVal)
else:
i.error(errTwoNumbersRequired)
elif a.isFloat:
if b.isFloat:
i.push newVal(a.floatVal + b.floatVal)
elif b.isInt:
i.push newVal(a.floatVal + b.intVal.float)
else:
i.error(errTwoNumbersRequired)
minsym "-", i:
let a = i.pop
let b = i.pop
if a.isInt:
if b.isInt:
i.push newVal(b.intVal - a.intVal)
elif b.isFloat:
i.push newVal(b.floatVal - a.intVal.float)
else:
i.error(errTwoNumbersRequired)
elif a.isFloat:
if b.isFloat:
i.push newVal(b.floatVal - a.floatVal)
elif b.isInt:
i.push newVal(b.intVal.float - a.floatVal)
else:
i.error(errTwoNumbersRequired)
minsym "*", i:
let a = i.pop
let b = i.pop
if a.isInt:
if b.isInt:
i.push newVal(a.intVal * b.intVal)
elif b.isFloat:
i.push newVal(a.intVal.float * b.floatVal)
else:
i.error(errTwoNumbersRequired)
elif a.isFloat:
if b.isFloat:
i.push newVal(a.floatVal * b.floatVal)
elif b.isInt:
i.push newVal(a.floatVal * b.intVal.float)
else:
i.error(errTwoNumbersRequired)
minsym "/", i:
let a = i.pop
let b = i.pop
if b.isInt and b.intVal == 0:
i.error errDivisionByZero
if a.isInt:
if b.isInt:
i.push newVal(b.intVal / a.intVal)
elif b.isFloat:
i.push newVal(b.floatVal / a.intVal.float)
else:
i.error(errTwoNumbersRequired)
elif a.isFloat:
if b.isFloat:
i.push newVal(b.floatVal / a.floatVal)
elif b.isInt:
i.push newVal(b.intVal.float / a.floatVal)
else:
i.error(errTwoNumbersRequired)
minsym "div", i:
let b = i.pop
let a = i.pop
if a.isInt and b.isInt:
i.push(newVal(a.intVal div b.intVal))
else:
i.error errIncorrect, "Two integers are required on the stack"
minsym "mod", i:
let b = i.pop
let a = i.pop
if a.isInt and b.isInt:
i.push(newVal(a.intVal mod b.intVal))
else:
i.error errIncorrect, "Two integers are required on the stack"
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