lib/numbers.nim
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import tables import ../core/interpreter, ../core/utils # Arithmetic minsym "+": let a = i.pop let b = i.pop if a.isInt: if b.isInt: i.push newVal(a.intVal + b.intVal) elif b.isFloat: i.push newVal(a.intVal.float + b.floatVal) else: i.error(errTwoNumbersRequired) elif a.isFloat: if b.isFloat: i.push newVal(a.floatVal + b.floatVal) elif b.isInt: i.push newVal(a.floatVal + b.intVal.float) else: i.error(errTwoNumbersRequired) minsym "-": let a = i.pop let b = i.pop if a.isInt: if b.isInt: i.push newVal(b.intVal - a.intVal) elif b.isFloat: i.push newVal(b.floatVal - a.intVal.float) else: i.error(errTwoNumbersRequired) elif a.isFloat: if b.isFloat: i.push newVal(b.floatVal - a.floatVal) elif b.isInt: i.push newVal(b.intVal.float - a.floatVal) else: i.error(errTwoNumbersRequired) minsym "*": let a = i.pop let b = i.pop if a.isInt: if b.isInt: i.push newVal(a.intVal * b.intVal) elif b.isFloat: i.push newVal(a.intVal.float * b.floatVal) else: i.error(errTwoNumbersRequired) elif a.isFloat: if b.isFloat: i.push newVal(a.floatVal * b.floatVal) elif b.isInt: i.push newVal(a.floatVal * b.intVal.float) else: i.error(errTwoNumbersRequired) minsym "/": let a = i.pop let b = i.pop if b.isInt and b.intVal == 0: i.error errDivisionByZero if a.isInt: if b.isInt: i.push newVal(b.intVal / a.intVal) elif b.isFloat: i.push newVal(b.floatVal / a.intVal.float) else: i.error(errTwoNumbersRequired) elif a.isFloat: if b.isFloat: i.push newVal(b.floatVal / a.floatVal) elif b.isInt: i.push newVal(b.intVal.float / a.floatVal) else: i.error(errTwoNumbersRequired) minsym "div": let b = i.pop let a = i.pop if a.isInt and b.isInt: i.push(newVal(a.intVal div b.intVal)) else: i.error errIncorrect, "Two integers are required on the stack" minsym "mod": let b = i.pop let a = i.pop if a.isInt and b.isInt: i.push(newVal(a.intVal mod b.intVal)) else: i.error errIncorrect, "Two integers are required on the stack" |