lib/num.nim
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import tables import ../core/types, ../core/parser, ../core/interpreter, ../core/utils # Arithmetic define("num") .symbol("+") do (i: In): let a = i.pop let b = i.pop if a.isInt: if b.isInt: i.push newVal(a.intVal + b.intVal) elif b.isFloat: i.push newVal(a.intVal.float + b.floatVal) else: i.error(errTwoNumbersRequired) elif a.isFloat: if b.isFloat: i.push newVal(a.floatVal + b.floatVal) elif b.isInt: i.push newVal(a.floatVal + b.intVal.float) else: i.error(errTwoNumbersRequired) .symbol("-") do (i: In): let a = i.pop let b = i.pop if a.isInt: if b.isInt: i.push newVal(b.intVal - a.intVal) elif b.isFloat: i.push newVal(b.floatVal - a.intVal.float) else: i.error(errTwoNumbersRequired) elif a.isFloat: if b.isFloat: i.push newVal(b.floatVal - a.floatVal) elif b.isInt: i.push newVal(b.intVal.float - a.floatVal) else: i.error(errTwoNumbersRequired) .symbol("*") do (i: In): let a = i.pop let b = i.pop if a.isInt: if b.isInt: i.push newVal(a.intVal * b.intVal) elif b.isFloat: i.push newVal(a.intVal.float * b.floatVal) else: i.error(errTwoNumbersRequired) elif a.isFloat: if b.isFloat: i.push newVal(a.floatVal * b.floatVal) elif b.isInt: i.push newVal(a.floatVal * b.intVal.float) else: i.error(errTwoNumbersRequired) .symbol("/") do (i: In): let a = i.pop let b = i.pop if a.isInt: if b.isInt: i.push newVal(b.intVal / a.intVal) elif b.isFloat: i.push newVal(b.floatVal / a.intVal.float) else: i.error(errTwoNumbersRequired) elif a.isFloat: if b.isFloat: i.push newVal(b.floatVal / a.floatVal) elif b.isInt: i.push newVal(b.intVal.float / a.floatVal) else: i.error(errTwoNumbersRequired) .symbol("div") do (i: In): let b = i.pop let a = i.pop if a.isInt and b.isInt: i.push(newVal(a.intVal div b.intVal)) else: i.error errIncorrect, "Two integers are required on the stack" .symbol("mod") do (i: In): let b = i.pop let a = i.pop if a.isInt and b.isInt: i.push(newVal(a.intVal mod b.intVal)) else: i.error errIncorrect, "Two integers are required on the stack" .finalize() |