src/symboltable.c
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#ifndef HEX_H #include "hex.h" #endif int hex_symboltable_set(hex_context_t *ctx, const char *symbol) { hex_symbol_table_t *table = &ctx->symbol_table; size_t len = strlen(symbol); if (len > HEX_MAX_SYMBOL_LENGTH) { return -1; } if (table->count >= HEX_MAX_USER_SYMBOLS) { return -1; // Table full } for (uint16_t i = 0; i < table->count; ++i) { if (strcmp(table->symbols[i], symbol) == 0) { return 0; } } table->symbols[table->count] = strdup(symbol); table->count++; return 0; } int hex_symboltable_get_index(hex_context_t *ctx, const char *symbol) { hex_symbol_table_t *table = &ctx->symbol_table; for (uint16_t i = 0; i < table->count; ++i) { if (strcmp(table->symbols[i], symbol) == 0) { return i; } } return -1; } char *hex_symboltable_get_value(hex_context_t *ctx, uint16_t index) { if (index >= ctx->symbol_table.count) { return NULL; } return ctx->symbol_table.symbols[index]; } int hex_decode_bytecode_symboltable(hex_context_t *ctx, uint8_t **bytecode, size_t *size, size_t total) { hex_symbol_table_t *table = &ctx->symbol_table; table->count = 0; for (size_t i = 0; i < total; i++) { size_t len = (size_t)(*bytecode)[0]; (*bytecode)++; *size -= 1; char *symbol = malloc(len + 1); if (symbol == NULL) { hex_error(ctx, "[decode symbol table] Memory allocation failed"); // Handle memory allocation failure return -1; } memcpy(symbol, *bytecode, len); symbol[len] = '\0'; hex_symboltable_set(ctx, symbol); free(symbol); *bytecode += len; *size -= len; } return 0; } uint8_t *hex_encode_bytecode_symboltable(hex_context_t *ctx, size_t *out_size) { hex_symbol_table_t *table = &ctx->symbol_table; size_t total_size = 0; for (uint16_t i = 0; i < table->count; ++i) { total_size += 1 + strlen(table->symbols[i]); } uint8_t *bytecode = malloc(total_size); size_t offset = 0; for (uint16_t i = 0; i < table->count; ++i) { size_t len = strlen(table->symbols[i]); bytecode[offset++] = (uint8_t)len; memcpy(bytecode + offset, table->symbols[i], len); offset += len; } *out_size = total_size; return bytecode; } |